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Entries Tagged as 'augmented'

‘The Beast’ – An animated interactive poem

January 4th, 2012 No Comments

Hello again, welcome back. A little treat to spur on 2012 now, with an animated interactive poem by agency Studio Juice, written by singer Laura Marling and illustrated by artist collective Shynola, entitled The Beast. Taken from the song of the same name, from her latest album A Creature I Don’t Know, it describes the […]

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Narrative Immersion

October 27th, 2011 1 Comment

I focused on how technology can enhance and change our engagement with narratives in a previous post, so I’m going to step back and look at the highly immersive nature of text-based books as a medium. After recently finishing a book and scanning my shelves for my next literary foray, my eyes settled on a […]

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Shuffling Narrative

October 20th, 2011 1 Comment

After my previous post speculating on the ways touchscreen devices will change the way readers engage with books and other texts in the future, I recalled an interesting example in the present. The iPhone and iPad ‘A Visit from the Goon Squad‘ e-book app provides an option to re-order the hectic, backwards and forth narrative […]

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“A Magazine Is An iPad That Does Not Work”

October 18th, 2011 1 Comment

Yesterday I watched a video on YouTube of a child attempting to manipulate a magazine as if it were an iPad. Eh? Bear with me. As expected, the futile motions and the child’s baffled reactions are pretty funny, but it also made me ponder once again how touchscreen devices and future developments in technology will […]

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Night Haunts: A Journey Through the London Night

August 11th, 2011 1 Comment

“3AM is the dark heart of the city, when the carefully repressed anxieties, aspirations and dreams of its emotionally parched inhabitants can no longer be contained” Elena, who is with us at the Proboscis studio under the Leonardo Da Vinci scheme, used a very eloquent excerpt from Night Haunts: A Journey Through the London Night […]

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StoryCube Cairn

August 5th, 2011 1 Comment

“A group converges on a location to build a StoryCube Cairn” On Wednesday, Simon Pope, Gordon Joly, and Stefan Szczelkun joined us in the Proboscis studio, to talk about the StoryCube Cairn project, and embark on a group walk using a QR coded cube and a mobile phone as wayfinding devices. Before the event, we […]

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IDEO’s The Future of the Book

September 28th, 2010 No Comments

On the fabulous The Literary Platform I came across this video Ideo have produced showing three concepts they have created around the future of the book. I love Ideo, they consistently come up with inventive and imaginative technological developments that take account of social factors and personal practices. However, I have to say, I am […]

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Tales of Things

August 20th, 2010 2 Comments

Andy demonstrating Tales of Things at Be2Camp Brum 2010; via Meshed Media Today’s post is another presentation I heard at Be2camp Brum 2010 last week. (It was truly an inspiring and thought-provoking day!) Tales of Things was presented by Andy Hudson-Smith from the Centre for Advanced Spatial Analysis, UCL. Tales of Things explores social memory […]

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Accessible Reading

August 19th, 2010 No Comments

While bookleteer works to make publishing accessible to everyone regardless of skill, software or money, Pesky People are working to make online reading accessible to everyone. For Pesky People accessibility is about highlighting and campaigning for equal access to the internet for deaf and disabled people. Alison Smith, the founder of Pesky People spoke at […]

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Library of Birmingham at Be2Camp Brum 2010

August 16th, 2010 No Comments

Design for Library of Birmingham by Mecanoo architects Be2camp Brum 2010 was loosely themed around libraries. A new building for Birmingham Central Library (where Be2camp Brum 2010 was held) is currently under construction and due to open in 2013 and the first three presentations at Be2camp Brum were concerned with how digital technologies are being […]

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The collage illustrations of Dave McKean

August 12th, 2010 2 Comments

Last week I began to draft a post about digital artist Dave McKean’s illustrations. I was planning to return to the half-written post when I got an email from Giles saying did I know that Dave McKean illustrated a piece of writing for COIL (the Journal of the Moving Image which Giles founded and edited) […]

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How to keep a geological field notebook

August 6th, 2010 No Comments

A very tangible field notebook (via fieldnotebookcom) Following on from the paper versus digital notebook conversation the other day I came across this post describing how to keep a geological field notebook. What I liked was how few of the characteristics and possible uses of a geologists field notebook they list actually have to do […]

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How can you have a pop-up book on the iPad?

July 28th, 2010 2 Comments

This was the question I typed into Google as I wondered how the iPad, Kindle and other eBook readers (or rather, developers of eBooks for these platforms) might accommodate the tangible properties of books such as size, paper type, pop-up illustrations and so on, that vary from book to book and make paper books such […]

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If you want to continue reading, scroll down

July 27th, 2010 No Comments

I’m not sure if Choose Your Own Adventure books count as shared making or shared reading (or both?) but I would certainly claim it as an augmented reading experience. The Choose Your Own Adventure series of children’s books was published by Bantam books between 1979 and 1998, however, the format was used for several other […]

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James Bridle: Bookcubes and bookleteer API

July 26th, 2010 2 Comments

A set of Bookcubes generated using the bookleteer API James Bridle of was one of the participants at the Pitch Up and Publish: Augmented Reading a couple of weeks ago, and he talked a little about the idea of books as symbols and the related BookCube project he’d done using the bookleteer API. Here, […]

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