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	<title>bookleteer blog &#187; augmented</title>
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	<link>http://bookleteer.com/blog</link>
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		<title>&#8216;The Beast&#8217; – An animated interactive poem</title>
		<link>http://bookleteer.com/blog/2012/01/the-beast-an-animated-interactive-poem/</link>
		<comments>http://bookleteer.com/blog/2012/01/the-beast-an-animated-interactive-poem/#comments</comments>
		<pubDate>Wed, 04 Jan 2012 11:47:00 +0000</pubDate>
		<dc:creator>hazemtagiuri</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[poetry]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=5386</guid>
		<description><![CDATA[Hello again, welcome back. A little treat to spur on 2012 now, with an animated interactive poem by agency Studio Juice, written by singer Laura Marling and illustrated by artist collective Shynola, entitled The Beast. Taken from the song of the same name, from her latest album A Creature I Don&#8217;t Know, it describes the [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again, welcome back. A little treat to spur on 2012 now, with an animated interactive poem by agency Studio Juice, written by singer <a href="www.lauramarling.com" target="_blank">Laura Marling</a> and illustrated by artist collective <a href="www.shynola.com" target="_blank">Shynola</a>, entitled <a href="http://the-bea.st/" target="_blank"><em>The Beast</em></a>. Taken from the song of the same name, from her latest album <em>A Creature I Don&#8217;t Know</em>, it describes the narrators affair with a character both alluring and sinister – a haunting tale of forlorn love. Marling is an amazing song-writer and poet, shown in both her previous work, and the verse she has penned for this project. These duet with the expressionistic scratchy illustrations and the narration, conjuring dreamlike spectres which course through the poem and the readers mind.</p>
<p>Projects like this that intersect the realms of poetry and digital mediums and distribution channels, will hook new audiences that are used to more than just the written word, and despite me believing that should be enough for interested readers, when done in this harmonious manner it works brilliantly. Kudos!</p>
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		<title>Narrative Immersion</title>
		<link>http://bookleteer.com/blog/2011/10/narrative-immersion/</link>
		<comments>http://bookleteer.com/blog/2011/10/narrative-immersion/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 11:04:50 +0000</pubDate>
		<dc:creator>hazemtagiuri</dc:creator>
				<category><![CDATA[ideas & suggestions]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[eBooks]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=5132</guid>
		<description><![CDATA[I focused on how technology can enhance and change our engagement with narratives in a previous post, so I&#8217;m going to step back and look at the highly immersive nature of text-based books as a medium. After recently finishing a book and scanning my shelves for my next literary foray, my eyes settled on a [...]]]></description>
			<content:encoded><![CDATA[<p>I focused on how technology can enhance and change our engagement with narratives in a <a href="http://bookleteer.com/blog/2011/10/shuffling-narrative/" target="_blank">previous post</a>, so I&#8217;m going to step back and look at the highly immersive nature of text-based books as a medium.</p>
<p>After recently finishing a book and scanning my shelves for my next literary foray, my eyes settled on a fairly large book, and although initially daunted by its length, knowing that it would take me a fair while to finish even if engrossed, I soon started to relish the idea. I realised I would have a portable, episodic experience that I could dip into for the next few weeks, becoming instantly immersed as I did so &#8211; the narrative spurring ever more interest and giving heightened importance to the outcome (due to discovering more about the characters and investing in their stories), and possibly even gaining relevance to external events as I progressed.</p>
<p>Being able to burn through an entire book in one go makes the experience rather like watching a film; reading it in parts is more akin to a TV series, or a video game with a story that is revealed as the player moves ahead. It could be suggested the latter two allow a greater level of expectation and intrigue to build between narrative points (due to the real-world time elapsed), but all three mediums still dictate visual messages to the audience, albeit being open to multiple interpretations. Books allow the reader to paint their own visuals in their mind, forming structures within, giving characters familiar faces from their own lives, and grasping unique meanings from what is said and done, filtered through their own past and ideologies. In short, they are dictated by readers as well as authors, leading to individual, self-contained experiences which change as they are reread later on in life.</p>
<p>It will be interesting to see how as technology constantly moves forward and the standard of presenting stories evolves beyond text and the spoken word how this experience might be preserved. Might it even be mimicked, through bespoke forms of virtual reality systems, or audio books where the choice of narrator is tailored to the listener?</p>
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		<title>Shuffling Narrative</title>
		<link>http://bookleteer.com/blog/2011/10/shuffling-narrative/</link>
		<comments>http://bookleteer.com/blog/2011/10/shuffling-narrative/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 11:36:24 +0000</pubDate>
		<dc:creator>hazemtagiuri</dc:creator>
				<category><![CDATA[ideas & suggestions]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[eBooks]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=5106</guid>
		<description><![CDATA[After my previous post speculating on the ways touchscreen devices will change the way readers engage with books and other texts in the future, I recalled an interesting example in the present. The iPhone and iPad &#8216;A Visit from the Goon Squad&#8216; e-book app provides an option to re-order the hectic, backwards and forth narrative [...]]]></description>
			<content:encoded><![CDATA[<p>After my <a href="http://bookleteer.com/blog/2011/10/a-magazine-is-an-ipad-that-does-not-work/" target="_blank">previous post</a> speculating on the ways touchscreen devices will change the way readers engage with books and other texts in the future, I recalled an interesting example in the present.</p>
<p>The iPhone and iPad &#8216;<em><a href="http://itunes.apple.com/jm/app/a-visit-from-the-goon-squad/id426433576?mt=8" target="_blank">A Visit from the Goon Squad</a></em>&#8216; e-book app provides an option to re-order the hectic, backwards and forth narrative into chronological order, or even shuffle the chapters at random. However, these options are only available once the book has been read in its original order, meaning Jennifer Egan&#8217;s intended meaning won&#8217;t be lost.</p>
<p>This reminds me of cheat functions in video games, often unlocked once players complete the main body of the game (commonly known as &#8220;story mode&#8221;), granting them new ways to play and the ability to revisit past levels. This parallel seems like it could develop in the future &#8211; we might see e-books that reward readers for their time, or even their ways of interpreting the text, perhaps via intelligently recognised digital annotations, conceivably being used in an education context.</p>
<p>I suspect that being able to automate our interpretations and responses to literature and other art forms isn&#8217;t an entirely good idea, however. I think technology should facilitate and enhance engagement with them, but not instrumentalise the human element &#8211; our spontaneous, inspired, and <em>unique</em> reactions to works of art.</p>
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		<title>&#8220;A Magazine Is An iPad That Does Not Work&#8221;</title>
		<link>http://bookleteer.com/blog/2011/10/a-magazine-is-an-ipad-that-does-not-work/</link>
		<comments>http://bookleteer.com/blog/2011/10/a-magazine-is-an-ipad-that-does-not-work/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 09:51:01 +0000</pubDate>
		<dc:creator>hazemtagiuri</dc:creator>
				<category><![CDATA[ideas & suggestions]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[eBooks]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[ideas]]></category>
		<category><![CDATA[ipad]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=5086</guid>
		<description><![CDATA[Yesterday I watched a video on YouTube of a child attempting to manipulate a magazine as if it were an iPad. Eh? Bear with me. As expected, the futile motions and the child&#8217;s baffled reactions are pretty funny, but it also made me ponder once again how touchscreen devices and future developments in technology will [...]]]></description>
			<content:encoded><![CDATA[<p><iframe src="http://www.youtube.com/embed/aXV-yaFmQNk" frameborder="0" width="560" height="315"></iframe></p>
<p>Yesterday I watched a video on YouTube of a child attempting to manipulate a magazine as if it were an iPad.</p>
<p>Eh? Bear with me.</p>
<p>As expected, the futile motions and the child&#8217;s baffled reactions are pretty funny, but it also made me ponder once again how touchscreen devices and future developments in technology will influence children&#8217;s perception of and attitude towards books, but more importantly, the act of reading itself.</p>
<p>Whilst digital content is currently co-existing alongside traditional printed media, it&#8217;s quite conceivable that in a decades time when it has the potential to overshadow it&#8217;s paper kin (rather than outright replace it), a child might live throughout their early years &#8211; before they have the opportunity to venture into the world alone and discover alternatives &#8211; rarely, if ever, reading &#8220;old&#8221; books and magazines.</p>
<p>If children only know books and applications that can employ videos, music, games and reader interactivity in a wide variety of ways, will paper and ink still be fulfilling? Will classic literature need to be remade in new digital dimensions to be valid for the next generation? There will certainly be very interesting and immersive techniques that will enable readers to connect with stories in unique ways, but I fear that older works might be neglected.</p>
<p>However, there&#8217;s also the possibility they will turn to printed books, and the contemplative, often passive manner of reading they foster, as an antidote to a constantly active, sometimes overloaded medium. It seems context plays a large part here &#8211; how would a reader focus on and engage with a multitude of different medias whilst braving a packed rush hour train journey, with all the physical restraints and stressful stimuli that entails?</p>
<p><em>I apologise in advance for any work put off due to random video YouTube tangents as a result of this post.</em></p>
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		<title>Night Haunts: A Journey Through the London Night</title>
		<link>http://bookleteer.com/blog/2011/08/night-haunts-a-journey-through-the-london-night/</link>
		<comments>http://bookleteer.com/blog/2011/08/night-haunts-a-journey-through-the-london-night/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 11:09:09 +0000</pubDate>
		<dc:creator>hazemtagiuri</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[city as material]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=4855</guid>
		<description><![CDATA[&#8220;3AM is the dark heart of the city, when the carefully repressed anxieties, aspirations and dreams of its emotionally parched inhabitants can no longer be contained&#8221; Elena, who is with us at the Proboscis studio under the Leonardo Da Vinci scheme, used a very eloquent excerpt from Night Haunts: A Journey Through the London Night [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;"><em>&#8220;3AM is the dark heart of the city, when the carefully repressed anxieties, aspirations and dreams of its emotionally parched inhabitants can no longer be contained&#8221;</em></p>
<p><a href="http://proboscis.org.uk/author/elenafesta/" target="_blank">Elena</a>, who is with us at the Proboscis studio under the <a href="http://ec.europa.eu/education/lifelong-learning-programme/doc82_en.htm" target="_blank">Leonardo Da Vinci scheme</a>, used a very eloquent excerpt from <em>Night Haunts: A Journey Through the London Night</em> by Sukhdev Sandhu, in her post accompanying the visual essay she is currently composing, <a href="http://proboscis.org.uk/2971/visual-essay-%E2%80%93-mapping-the-streets/" target="_blank">Mapping The Streets</a>. The book runs parallel with some of the themes we&#8217;ve been exploring for <a href="http://proboscis.org.uk/projects/ongoing/city-as-material/" target="_blank">City As Material</a>, particularly the notion of an outsider&#8217;s forays into a hidden landscape &#8211; in this case, ironically, a world normally veiled by the light of day.</p>
<p>I immediately set out to buy it, but soon discovered it was available in full online, as it was originally commissioned by <a href="http://www.artangel.org.uk/" target="_blank">Artangel Interaction</a> as a web project, with chapters, or &#8220;episodes&#8221;, released monthly. The website uses ever-shifting, distorted pixels and visuals as a backdrop and ambient sound paired with the text, both emanating an eerie nocturnal resonance, as the reader delves deeper into this insightful and poetic work.</p>
<p>Read it <a href="http://www.nighthaunts.org.uk/" target="_blank">here.</a></p>
<p style="text-align: center;"><a href="http://bookleteer.com/blog/wp-content/uploads/2011/08/nighthaunts.jpg"><img class="aligncenter size-full wp-image-4859" title="nighthaunts" src="http://bookleteer.com/blog/wp-content/uploads/2011/08/nighthaunts.jpg" alt="" width="581" height="386" /></a></p>
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		<title>StoryCube Cairn</title>
		<link>http://bookleteer.com/blog/2011/08/storycube-cairn/</link>
		<comments>http://bookleteer.com/blog/2011/08/storycube-cairn/#comments</comments>
		<pubDate>Fri, 05 Aug 2011 08:00:41 +0000</pubDate>
		<dc:creator>hazemtagiuri</dc:creator>
				<category><![CDATA[events]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[bookleteer]]></category>
		<category><![CDATA[inspiring uses]]></category>
		<category><![CDATA[qr code]]></category>
		<category><![CDATA[storycube cairn]]></category>
		<category><![CDATA[StoryCubes]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=4815</guid>
		<description><![CDATA[&#8220;A group converges on a location to build a StoryCube Cairn&#8221; On Wednesday, Simon Pope, Gordon Joly, and Stefan Szczelkun joined us in the Proboscis studio, to talk about the StoryCube Cairn project, and embark on a group walk using a QR coded cube and a mobile phone as wayfinding devices. Before the event, we [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><em>&#8220;A group converges on a location to build a StoryCube Cairn&#8221;</em></p>
<p>On Wednesday, <a href="http://sites.google.com/site/ambulantscience/Index/biography" target="_blank">Simon Pope</a>, <a href="http://www.recursion.co.uk/" target="_blank">Gordon Joly</a>, and <a href="http://www.stefan-szczelkun.org.uk/">Stefan Szczelkun</a> joined us in the Proboscis studio, to talk about the <a href="http://storycubecairn.blogspot.com" target="_blank">StoryCube Cairn</a> project, and embark on a group walk using a <a href="http://en.wikipedia.org/wiki/QR_code" target="_blank">QR coded</a> cube and a mobile phone as wayfinding devices.</p>
<p style="text-align: left;"><a href="http://bookleteer.com/blog/wp-content/uploads/2011/08/storycubecairn.jpg"><img class="aligncenter size-medium wp-image-4833" title="storycubecairn" src="http://bookleteer.com/blog/wp-content/uploads/2011/08/storycubecairn-300x225.jpg" alt="" width="300" height="225" /></a>Before the event, we were asked to devise walking routes to create individual cubes, each side featuring a QR code, linking to a particular geographic spot on an online mapping service (Google Maps, OpenStreetMap, etc) &#8211; a start point, four waypoints, and a destination. Using an <a href="http://en.wikipedia.org/wiki/Application_programming_interface" target="_blank">API</a> Gordon coded, and the <a href="http://bookleteer.com/blog/2011/01/bookleteer-api/" target="_blank">bookleteer API</a>, entering the six location URL&#8217;s automatically generated a StoryCube. My route, based around memorials and tributes in different forms is available <a href="https://sites.google.com/site/storycubecairn/hazem-tagiuris-itinerary" target="_blank">here</a>.</p>
<p>Meeting just after 2.00pm, Simon and Gordon gave a summary of the project, and a recap of the development process so far. We talked about the current limitations of Google Maps when creating the cubes, particularly the inability to share manually added, user designated routes with other people (they require two waypoints to locate the route), and had some interesting ideas regarding the next stage of the project. What about a mix of map links, audio files and videos &#8211; an interactive tour, scanning QR codes near points of interest to access audio descriptions and related videos? Or, a quasi treasure hunt, requiring players to obtain QR code stickers for the cubes (discouraging them from scanning all the codes at once &#8211; cheating!)  from certain spots to get the next destination?</p>
<p>We decided to use Simon&#8217;s cube for our first trial, his <a href="https://sites.google.com/site/storycubecairn/simon-popes-itinerary" target="_blank">route</a> focusing on locations acted on by &#8220;centrifugal and centripetal&#8221; forces &#8211; each point &#8220;acting as an attractor of sorts, which in some instances cannot be reached, yet which pulls the walker towards it&#8221;.</p>
<p style="text-align: left;"><a href="http://bookleteer.com/blog/wp-content/uploads/2011/08/storcyubecairn1.jpg"><img class="aligncenter size-medium wp-image-4834" title="storcyubecairn1" src="http://bookleteer.com/blog/wp-content/uploads/2011/08/storcyubecairn1-300x225.jpg" alt="" width="300" height="225" /></a>After departing from the studio, Giles scanned the first code to get our start point &#8211; the ramp under West Smithfield. Once there, we scanned the next spot, the middle of Charterhouse Square. All was going smoothly. However, after reaching the third spot, the omnimous brick circle in Golden Lane estate (the &#8220;Unplace&#8221; we featured in the <a href="http://bookleteer.com/blog/2010/10/pitch-in-publish-streetscapes/" target="_blank">City As Material: Streetscapes</a> event), we were unable to load the next, despite trying with numerous phones &#8211; bad signal, or bad omen? Despite this, we were afforded time to ponder its unusual acoustic properties once again, and plot a cunning plan to subvert this synchronised failing of technologies&#8230; cheat!</p>
<p style="text-align: left;"><a href="http://bookleteer.com/blog/wp-content/uploads/2011/08/storycubecairn3.jpg"><img class="aligncenter size-medium wp-image-4831" title="storycubecairn3" src="http://bookleteer.com/blog/wp-content/uploads/2011/08/storycubecairn3-300x225.jpg" alt="" width="300" height="225" /></a>Simon told us his next waypoint, the Curve Gallery in the Barbican Centre, which we arrived at via its winding walkways (after ceremonially scanning the code we missed). Another hurdle faced us here, as to gain entry to the exhibition, we were expected to don quarantine-esque shoe covers, and couldn&#8217;t enter as a group. Bah. The penultimate spot, another circle, on Monkwell Street, beckoned.</p>
<p>From there we were awarded our destination, the Museum of London, or more specifically, outside its entrance. Here, we asked if we were able to get into the recently renovated green space below, and were told &#8220;perhaps, but you might not be able to get back up!&#8221;. Rather than risk it, we retired to the pub right next door, content in a mostly successful first run of a StoryCube Cairn route.</p>
<p style="text-align: left;"><a href="http://bookleteer.com/blog/wp-content/uploads/2011/08/storycubecairn4.jpg"><img class="aligncenter size-medium wp-image-4832" title="storycubecairn4" src="http://bookleteer.com/blog/wp-content/uploads/2011/08/storycubecairn4-300x225.jpg" alt="" width="300" height="225" /></a>We&#8217;re brimming with ideas for what might be possible next. Until then, view all our routes, and download the cubes yourself <a href="https://sites.google.com/site/storycubecairn/" target="_blank">here.</a></p>
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		<title>IDEO&#8217;s The Future of the Book</title>
		<link>http://bookleteer.com/blog/2010/09/ideos-the-future-of-the-book/</link>
		<comments>http://bookleteer.com/blog/2010/09/ideos-the-future-of-the-book/#comments</comments>
		<pubDate>Tue, 28 Sep 2010 08:01:55 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[making]]></category>
		<category><![CDATA[sharing]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[electronic]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=2626</guid>
		<description><![CDATA[On the fabulous The Literary Platform I came across this video Ideo have produced showing three concepts they have created around the future of the book. I love Ideo, they consistently come up with inventive and imaginative technological developments that take account of social factors and personal practices. However, I have to say, I am [...]]]></description>
			<content:encoded><![CDATA[<p><object width="451" height="277"><param name="movie" value="http://www.youtube.com/v/cLSdzGDxqVU?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/cLSdzGDxqVU?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="451" height="277"></embed></object></p>
<p>On the fabulous <a href="http://www.theliteraryplatform.com/" target="_blank"><em>The Literary Platform</em></a> I came across this video <a href="http://www.ideo.com/" target="_blank">Ideo</a> have produced showing three concepts they have created around the future of the book. I love Ideo, they consistently come up with inventive and imaginative technological developments that take account of social factors and personal practices. However, I have to say, I am disappointed with their ideas for the future of the book and I&#8217;m surprised that they appear to have overlooked so many of the interesting questions around books as objects, the challenges of e-Readers and the augmented reading experience that are currently being considering in so much detail by others.</p>
<p>All three of the concept designs  (called <em>Newton</em>, <em>Coupland</em> and <em>Alice</em>) are shown as prototypes for the iPad. This suggests to me that the idea that a book might be a souvenir of an experience (e.g. <a href="http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/" target="_blank">James Bridle</a>) or an object for sharing (e.g. <a href="http://bookleteer.com/blog/2010/09/every-book-tells-a-story/" target="_blank">Bookcrossing</a>) does not appear to have been considered in the design process. In my exploration of augmented reading over the past few months I have come to think of a book as the amalgamation of object, content, design, distribution method, author and reader. It might be getting a little pedantic but I would say that what Ideo have produced are prototypes for the Future of Reading rather than the Future of the Book. </p>
<p>So what will this future reading experience be? We are offered three versions.</p>
<p><em>Newton</em> might best be described as an application for managing material already published on the Internet. It allows you to collate, compare and contrast different sources and materials around a particular topic. </p>
<p><em>Coupland</em> is a form of book-related user-generated content and social network. Reading lists and recommendations can be compiled and shared allowing everyone to see and comment on the most popular books within a professional network. Individuals can contribute book reviews and content can be shared between different organisations and networks.</p>
<p><em>Alice</em> combines hypertext, hypermedia and location-based services to create an augmented, reader-created narrative path through a story. Primarily presented as text-based <em>Alice</em> suggests that readers actions (in the example, tilting the iPad in a particular direction) might open up new branches to the story. Other actions might include being in a specific location where a particular set of GPS co-ordinates would trigger more of the story.</p>
<p>One of the most interesting aspects to me is how these future &#8216;books&#8217; conceive of authors. While all three concepts require authors for the &#8216;book&#8217; to be complete they each have a different model. <em>Newton</em> relies on writers who are producing content elsewhere on the Internet and <em>Coupland</em> relies on people within an organisation creating content for the &#8216;book&#8217;. Only <em>Alice</em> has bespoke writing and a dedicated author at the heart of the project which is then augmented by existing content. These approaches to authorship are not new of course but I find it fascinating that Ideo consider all of them to be examples of &#8216;books&#8217; and I wonder how these fit with my concept of book-as-object-plus-content-plus-design-plus-distribution method-plus-reader. I can&#8217;t help feeling that the ecology of books is broader and more diverse than these concept designs acknowledge.</p>
<p>ps. There&#8217;s a fascinating commentary and discussion going on around this video at <a href="http://www.facebook.com/ideobigconversations" target="_blank">facebook.com/ideobigconversations</a></p>
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		<title>Tales of Things</title>
		<link>http://bookleteer.com/blog/2010/08/tales-of-things/</link>
		<comments>http://bookleteer.com/blog/2010/08/tales-of-things/#comments</comments>
		<pubDate>Fri, 20 Aug 2010 08:04:56 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
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		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1814</guid>
		<description><![CDATA[Andy demonstrating Tales of Things at Be2Camp Brum 2010; via Meshed Media Today&#8217;s post is another presentation I heard at Be2camp Brum 2010 last week. (It was truly an inspiring and thought-provoking day!) Tales of Things was presented by Andy Hudson-Smith from the Centre for Advanced Spatial Analysis, UCL. Tales of Things explores social memory [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1903" href="http://bookleteer.com/blog/2010/08/tales-of-things/tot/"><img class="alignnone size-full wp-image-1903" title="tot" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/tot.jpg" alt="" width="500" height="333" /></a><br />
<em>Andy demonstrating Tales of Things at Be2Camp Brum 2010; via <a href="http://www.flickr.com/photos/meshedmedia/4887209021/" target="_blank">Meshed Media</a></em></p>
<p>Today&#8217;s post is another presentation I heard at <a href="http://be2camp.ning.com/page/be2camp-brum-2010" target="_blank">Be2camp Brum 2010</a> last week. (It was truly an inspiring and thought-provoking day!) Tales of Things was presented by <a href="http://www.digitalurban.org/" target="_blank">Andy Hudson-Smith</a> from the <a href="http://www.casa.ucl.ac.uk/" target="_blank">Centre for Advanced Spatial Analysis,</a> UCL. Tales of Things explores social memory and asks what happens if we can tag objects in our everyday environment and track these objects &#8211; even after we&#8217;ve passed them on to someone else.</p>
<p>Entering details of an object into the Tales of Things website allows you to generate a unique <a href="http://en.wikipedia.org/wiki/QR_code" target="_blank">QR code</a> for that item which can be printed out and attached to the object. When the QR code is &#8216;read&#8217; by a camera the web page for that object is triggered. Because Be2Camp Brum was loosely focused around the theme of libraries Andy used tagging books as an example, suggesting that tagged books would be able to use Twitter to keep previous owners up to date with the book&#8217;s current location and status.</p>
<p>The Tales of Things website suggests that:</p>
<p><em>&#8220;The project will offer a new way for people to place more value on their own  objects in an increasingly disposable economy. As more importance is placed on  the objects that are already parts of people’s lives it is hoped that family or  friends may find new uses for old objects and encourage people to think twice  before throwing something away.&#8221;</em></p>
<p>Promoting the sharing and exchange of objects in this way is obviously interesting in the context of bookleteer and I did actually tag a couple of eBooks with QR codes generated by Tales of Things for <a href="http://bookleteer.com/blog/2010/07/report-back-on-pup-10-augmented-reading/" target="_blank">Pitch Up &amp; Publish 10: Augmented Reading</a> a few weeks back. Perhaps it&#8217;s time for me to go back and revisit that and see where it might lead..</p>
<p>If you want to read more about the project <a href="http://www.talesofthings.com/totem/about/" target="_blank">see here</a>, or if you just want to get on and tag your stuff then <a href="http://www.talesofthings.com/" target="_blank">look here..</a></p>
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		<title>Accessible Reading</title>
		<link>http://bookleteer.com/blog/2010/08/accessible-reading/</link>
		<comments>http://bookleteer.com/blog/2010/08/accessible-reading/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 08:02:42 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[sharing]]></category>
		<category><![CDATA[augmented]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1816</guid>
		<description><![CDATA[While bookleteer works to make publishing accessible to everyone regardless of skill, software or money, Pesky People are working to make online reading accessible to everyone. For Pesky People accessibility is about highlighting and campaigning for equal access to the internet for deaf and disabled people. Alison Smith, the founder of Pesky People spoke at [...]]]></description>
			<content:encoded><![CDATA[<p>While bookleteer works to make publishing accessible to everyone regardless of skill, software or money, <a href="http://peskypeople.talkaboutlocal.org.uk/" target="_blank">Pesky People</a> are working to make online reading accessible to everyone. For Pesky People accessibility is about highlighting and campaigning for equal access to the internet for deaf and disabled people.</p>
<p>Alison Smith, the founder of Pesky People spoke at <a href="http://be2camp.ning.com/page/be2camp-brum-2010" target="_blank">Be2camp Brum 2010</a> last week and gave us a sense of the difficulties faced by deaf and disabled people everyday as they access the web. For example, very few online videos are subtitled making them often inaccessible to deaf people. As this was an &#8216;unconference&#8217; about where the built environment meets Web 2.0 architects didn&#8217;t get off the hook either as she pointed out that fire alarm systems that rely purely on sound can easily be missed by deaf people and illustrated the difficulties that even supposedly accessible toilets raise for disabled people. She also showed this short film imagining equal access for deaf criminals..</p>
<p><object width="461" height="277"><param name="movie" value="http://www.youtube.com/v/us7nAFSfo1U?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/us7nAFSfo1U?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="461" height="277"></embed></object></p>
<p>I found this a powerful presentation and it certainly made me realise once again how much I take for granted and how easy it is for this to slip into design decisions that unintentionally marginalise deaf and disabled people. And if you&#8217;re a web designer and a warm and fuzzy feeling of being good to fellow humans isn&#8217;t enough to persuade you that we should work towards accessibility for everyone then Alison pointed out there is also a legal responsibility to make your website accessible&#8230;</p>
<p>Lots more information on the Pesky People website including Alison&#8217;s <a href="http://peskypeople.talkaboutlocal.org.uk/?page_id=392" target="_blank">Top Tips for maximising the accessibility of your website.</a></p>
<p>And if you want to add subtitles to your videos then Alison suggested checking out the <a href="http://www.theworkshop.co.uk/video-player" target="_blank">accessible media player</a> provided by The Workshop.</p>
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		<title>Library of Birmingham at Be2Camp Brum 2010</title>
		<link>http://bookleteer.com/blog/2010/08/library-of-birmingham-at-be2camp-brum-2010/</link>
		<comments>http://bookleteer.com/blog/2010/08/library-of-birmingham-at-be2camp-brum-2010/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 08:03:18 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[events]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[libraries]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1793</guid>
		<description><![CDATA[Design for Library of Birmingham by Mecanoo architects Be2camp Brum 2010 was loosely themed around libraries. A new building for Birmingham Central Library (where Be2camp Brum 2010 was held) is currently under construction and due to open in 2013 and the first three presentations at Be2camp Brum were concerned with how digital technologies are being [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1794" href="http://bookleteer.com/blog/2010/08/library-of-birmingham-at-be2camp-brum-2010/lob/"><img class="alignnone size-large wp-image-1794" title="lob" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/lob-500x344.jpg" alt="" width="500" height="344" /></a><br />
<em>Design for Library of Birmingham by Mecanoo architects</em></p>
<p>Be2camp Brum 2010 was loosely themed around libraries. A new building for Birmingham Central Library (where Be2camp Brum 2010 was held) is currently under construction and due to open in 2013 and the first three presentations at Be2camp Brum were concerned with how digital technologies are being integrated into the planning and construction process as well as into the library services and building itself.</p>
<p><a rel="attachment wp-att-1823" href="http://bookleteer.com/blog/2010/08/library-of-birmingham-at-be2camp-brum-2010/lob2-2/"><img class="alignnone size-full wp-image-1823" title="lob2" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/lob21.jpg" alt="" width="500" height="333" /></a><br />
<em>Brian Gambles speaking at Be2camp Brum 2010 via <a href="http://meshedmedia.com/be2camp-brum-2010/" target="_blank">Meshed Media</a></em></p>
<p>Brian Gambles, head of BCC Library Services, outlined the broad overview that is being taken to the use of digital technologies, emphasising that they are designing for maximum flexibility and adaptability and aiming not to be platform-specific as they assume that digital infrastructures and technologies will change over the lifetime of the building. Brian emphasised that the aim is to redefine and reimagine the relationship between library services, the library building and library users through digital technologies.</p>
<p><a rel="attachment wp-att-1824" href="http://bookleteer.com/blog/2010/08/library-of-birmingham-at-be2camp-brum-2010/lob3/"><img class="alignnone size-full wp-image-1824" title="lob3" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/lob3.jpg" alt="" width="500" height="333" /></a></p>
<p><em>Tom Epps speaking at Be2camp Brum 2010 via <a href="http://meshedmedia.com/be2camp-brum-2010/" target="_blank">Meshed Media</a></em></p>
<p>Tom Epps then spoke about one of the ways this is taking place. Alongside the construction of the new building,  a virtual model of the new Library of Birmingham building is being built in Second Life. This model is to scale and Tom spoke about how this is providing a better sense of the relationships between different elements of the building than it&#8217;s possible to get from architects plans or non-interactive 3-D model. Once the Second Life Library goes live it will also be used for public consultations to gather people&#8217;s opinions on the new design via polls and feedback points, and possibly to host events paralleling the physical Library building and services. (And it was so impressive that the whole presentation was done while we were being expertly navigated live around the Second Life model live!)</p>
<p>We then heard a little about the role of mobile technologies in re-imagining library services (I&#8217;m afraid I didn&#8217;t get the speaker&#8217;s name) and a description of how library services and activities will be augmented by mobile personal devices and applications.</p>
<p>All in all it was great to hear that the Library are taking such an imaginative approach to the integration of digital technologies and working on platform neutrality and personalised services that open up great library resources &#8211; such as their archive of photographs &#8211; to city residents and library visitors. I really hope that this emphasis on the experience people have in the library will continue to inform all of their decisions. And I was only slightly disturbed that their Second Life model which professes to show how the library will be doesn&#8217;t actually have any people in it yet&#8230;</p>
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		<title>The collage illustrations of Dave McKean</title>
		<link>http://bookleteer.com/blog/2010/08/the-collage-illustrations-of-dave-mckean/</link>
		<comments>http://bookleteer.com/blog/2010/08/the-collage-illustrations-of-dave-mckean/#comments</comments>
		<pubDate>Thu, 12 Aug 2010 08:06:57 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[making]]></category>
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		<category><![CDATA[creative writing]]></category>
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		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1624</guid>
		<description><![CDATA[Last week I began to draft a post about digital artist Dave McKean&#8217;s illustrations. I was planning to return to the half-written post when I got an email from Giles saying did I know that Dave McKean illustrated a piece of writing for COIL (the Journal of the Moving Image which Giles founded and edited) [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I began to draft a post about digital artist Dave McKean&#8217;s illustrations. I was planning to return to the half-written post when I got an email from Giles saying did I know that Dave McKean illustrated a piece of writing for COIL (the Journal of the Moving Image which Giles founded and edited) in the late 1990&#8242;s? Well, no, I didn&#8217;t. But now I do, this makes a perfect focus for writing about his work. All images below are from <em>The Entrapment</em> from COIL 7 | 1998. Thanks for the tip Giles!</p>
<p><a rel="attachment wp-att-1774" href="http://bookleteer.com/blog/2010/08/the-collage-illustrations-of-dave-mckean/mckean4-2/"><img class="alignnone size-large wp-image-1774" title="mckean4" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/mckean41-481x500.jpg" alt="" width="481" height="500" /></a></p>
<p>Since 1994 Dave McKean&#8217;s been producing extensively layered images using computers and digital  manipulation. In his collaborations with  writers, illustrations and text appear to   be intertwined so that the  paper becomes part of the content and I was interested to find out how he achieves this effect.  In an interview on <a href="http://www.apple.com/pro/profiles/mckean/index.html" target="_blank">Apple&#8217;s website</a> he describes how his approach has changed with the increasing sophistication of digital technologies.</p>
<p><em>“The major things that have changed &#8230; are the tools and  materials I’ve been able to use. When I started on ‘The Sandman,’ I was  aiming toward a translucent collage, a layered look, an insubstantial  feeling where you’ve just got an atmosphere. I tried to do that with things like double exposures and  different printing techniques. To a degree, this approach is always  pretty limited by the fact that the illustration has to be a physical  object and, if I have to photograph it, limited by gravity.&#8221;</em></p>
<p><em><a rel="attachment wp-att-1763" href="http://bookleteer.com/blog/2010/08/the-collage-illustrations-of-dave-mckean/mckean1/"><img class="alignnone size-large wp-image-1763" title="mckean1" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/mckean1-489x500.jpg" alt="" width="489" height="500" /></a><br />
</em></p>
<p>The illustrations for COIL were made in 1998 (COIL 7) for a supposedly &#8216;anonymous&#8217; piece actually written by legendary  indie producer Keith Griffiths (of Koninck fame) about a film he  produced by Iain Sinclair &amp; Chris Petit called the Falconer &#8211; itself  about another &#8216;legendary&#8217; 60s filmmaker called Peter Whitehead. Its a  many-layered piece about becoming trapped in the layers of legend and  hype spun around Whitehead and the narrator&#8217;s (&#8220;Darke&#8221;) attempt to  unravel the story. Darke is a thinly veiled characterisation of the  Falconer&#8217;s script writer (and 90s film critic) Chris Darke. The techniques of double exposure and layering that Dave McKean mentions in the interview with Apple are clearly visible in the collages of text and images he produced for this.</p>
<p>The process of creating these illustration begins with &#8220;endless drawings.&#8221; Out of these, one is chosen and painted onto a backboard of colour photographs and paper collages, a basic canvas already with a life to it, containing interesting textures, colours and shapes. Illustration comes next where McKean paints the characters onto the canvas. From here, the process moves onto the computer.<em> &#8220;Sometimes I finish it [the painting] quite well and sometimes I leave it open  and rough, scan it and make sense of it in the computer. The compositing  is the fun bit, really, and dragging all these elements together all  happens very quickly.” </em>As McKean writes, it&#8217;s an explorative way of working, <em>“I like the fact  that I don’t really know what I’m aiming toward completely. I have an  idea, but it’s also the shapes shifted and composited in the computer  that allow me to find a nice blend.”</em></p>
<p><em><a rel="attachment wp-att-1764" href="http://bookleteer.com/blog/2010/08/the-collage-illustrations-of-dave-mckean/mckean3/"><img class="alignnone size-large wp-image-1764" title="mckean3" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/mckean3-480x500.jpg" alt="" width="480" height="500" /></a><br />
</em></p>
<p>In fact, it seems that his process and approach has remained surprisingly constant as tools and materials have evolved. In <a href="http://www.imaginefx.com/02287754329245280929/dave-mckean.html " target="_blank">this article</a>, he suggests this goes back to his college days at Berkshire College of Art and Design, <em>“Before drawing anything we had  to have a clear idea of what we were trying to achieve. So to this day, I still write personal briefs  for myself. I still need to be clear in my own mind what I’m doing.” </em></p>
<p>For me, what is so inspiring about this description of the process is that having a clear plan from the outset in no way constrains the experimental, organic nature of the final illustrations. As he writes, <em>“Techniques may change and go in and out of fashion, but ideas are  always worth exploring and re-interpreting.” </em>I wonder if we could get him to design an eBook&#8230;</p>
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		<title>How to keep a geological field notebook</title>
		<link>http://bookleteer.com/blog/2010/08/how-to-keep-a-geological-field-notebook/</link>
		<comments>http://bookleteer.com/blog/2010/08/how-to-keep-a-geological-field-notebook/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 08:03:41 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[making]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[eNotebooks]]></category>
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		<category><![CDATA[notebooks]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1545</guid>
		<description><![CDATA[A very tangible field notebook (via fieldnotebookcom) Following on from the paper versus digital notebook conversation the other day I came across this post describing how to keep a geological field notebook. What I liked was how few of the characteristics and possible uses of a geologists field notebook they list actually have to do [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1632" href="http://bookleteer.com/blog/2010/08/how-to-keep-a-geological-field-notebook/alt_notebook/"><img class="alignnone size-medium wp-image-1632" title="alt_notebook" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/alt_notebook-242x300.jpg" alt="" width="242" height="300" /></a><br />
<em>A very tangible field notebook (via <a href="http://fieldnotebook.com/" target="_blank">fieldnotebookcom</a>)</em></p>
<p>Following on from the <a href="http://bookleteer.com/blog/2010/08/notebooks-vs-notebooks/" target="_blank">paper versus digital notebook conversation</a> the other day I came across <a target="_blank">this post</a> describing how to keep a geological field notebook. What I liked was how few of the characteristics and possible uses of a geologists field notebook they list actually have to do with the content and how many are to do with the form!</p>
<p><em>&#8220;A well-kept field  notebook can function not  only as a recording  device in the field, but  as a scale for  photographs, an umbrella, a  signal, and most importantly, as a guidebook  for the next time one is  schlepping through the same area. The  notebook itself should be small and easy to carry, and preferably a  bright colour, making it hard to lose. It should be bound so the pages  will not fall out, and have a hard cover, so that one can write in it  easily. Also, because geologists work in all sorts of weather and locations, the notebook should be waterproof, with synthetic or  coated paper on which pencil marks will remain legible when wet.&#8221;</em></p>
<p><em><a rel="attachment wp-att-1644" href="http://bookleteer.com/blog/2010/08/how-to-keep-a-geological-field-notebook/notebook_scale-2/"><img class="alignnone size-medium wp-image-1644" title="notebook_scale" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/notebook_scale1-300x224.jpg" alt="" width="300" height="224" /></a><br />
</em><br />
<em>A field notebook being used to show the scale of a mineralised water droplet (via <a href="http://www.uwec.edu/jolhm/Cave2006/Features.html" target="_blank">www.uwec.edu</a>);</em></p>
<p>The author then describes the type of content you might want to include in your geological notebook and formats you might want to use (and very sensible advice it seems too) Of more interest to me though is <a href="http://www.bbc.co.uk/dna/h2g2/F1874485?thread=482868" target="_blank">the discussion that followed on</a> from this post where the first person asked <em>&#8220;can one not have a digital note book ?&#8221;</em>and was told that while you could have a digital notebook..</p>
<p><em>&#8220;your  trusty notebook cannot get a virus, cannot crash or freeze, will not  run out of batteries, is generally impervious to moisture (see bit in  the entry about using pencil &#8211; though biro isn&#8217;t bad), does not require  backups or upgrades (other than a new one once that one is full) is  easily archived and retrieved, can be used as a fly swat, impromtu  dinner plate, signalling device, flat plane for getting an average dip  using the compass-clino, scale in photographs&#8230; oh, and it doesn&#8217;t break when put in rucksack or pockets along with rocks, hammers, tape measures, lunch etc&#8230;&#8221;</em></p>
<p>Which I think pretty much covers all of the ways in which paper notebooks can be used &#8211; though of course computer notebooks can do some of these tasks too. (And the authors did say that digital notebooks do have their advantages to geologists such as GPS and GIS.) Now I&#8217;m going to go away and think about how I can make a bookleteer eBook that can function as a signalling device, dinner place, fly swat and umbrella..</p>
<p><a rel="attachment wp-att-1633" href="http://bookleteer.com/blog/2010/08/how-to-keep-a-geological-field-notebook/notebook_plate/"><img class="alignnone size-medium wp-image-1633" title="notebook_plate" src="http://bookleteer.com/blog/wp-content/uploads/2010/08/notebook_plate-300x211.jpg" alt="" width="300" height="211" /></a><br />
<em>A notebook being used as a plate (via <a href="http://www.seriouseats.com/required_eating/2008/04/06-week/" target="_blank">www.seriouseats.com</a>)</em></p>
<p>p.s. I have to admit, partly I wanted to write about this post because it begins with this sentence..<em> &#8220;A geologist&#8217;s field notebook is analogous to the hitch-hiker&#8217;s  towel &#8211; it is indispensable.&#8221; </em></p>
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		<title>How can you have a pop-up book on the iPad?</title>
		<link>http://bookleteer.com/blog/2010/07/how-can-you-have-a-pop-up-book-on-the-ipad/</link>
		<comments>http://bookleteer.com/blog/2010/07/how-can-you-have-a-pop-up-book-on-the-ipad/#comments</comments>
		<pubDate>Wed, 28 Jul 2010 08:04:16 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[pop-up]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1414</guid>
		<description><![CDATA[This was the question I typed into Google as I wondered how the iPad, Kindle and other eBook readers (or rather, developers of eBooks for these platforms) might accommodate the tangible properties of books such as size, paper type, pop-up illustrations and so on, that vary from book to book and make paper books such [...]]]></description>
			<content:encoded><![CDATA[<p>This was the question I typed into Google as I wondered how the iPad, Kindle and other eBook readers (or rather, developers of eBooks for these platforms) might accommodate the tangible properties of books such as size, paper type, pop-up illustrations and so on, that vary from book to book and make paper books such a pleasure to touch, hold and feel.</p>
<p>In answer to my question Google came up with a couple of examples of projects that claim to be bringing pop-up books to the iPad. The first is Pilgrim&#8217;s Progress by Tako Games. Although entirely computer-generated the video that accompanies this eBook suggests that Pilgrim&#8217;s Progress combines moving around a 3-dimensional scene that closely resembles a paper pop-up book (the &#8216;cover&#8217; of the book is a very literal digitisation of an antique leather book) with some dynamic elements such as changing text within the text box. I found it difficult to tell from the video how much of this would be controlled by the reader.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="461" height="277" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/gFnCbCjkJyY&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="461" height="277" src="http://www.youtube.com/v/gFnCbCjkJyY&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The second suggestion by Google was Alice in Wonderland by <a href="http://www.atomicantelope.com/" target="_blank">AtomicAntelope</a>. While clearly drawing on pop-up books for inspiration this feels like it is also pushing the format into new areas by exploiting the touchscreen to trigger events and, quite beautifully, using the built-in accelerometer and orientation sensors to control visual effects such as flying cards, Alice growing and shrinking and rocking the pigbaby to sleep.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="461" height="277" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/gew68Qj5kxw&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="461" height="277" src="http://www.youtube.com/v/gew68Qj5kxw&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>While I have to confess that watching the Alice in Wonderland video made me wish I owned an iPad so I could play with this, I also wonder &#8211; if every book feels like an electronic device then, however visually  compelling the eBook, won&#8217;t this somehow feel like a sensory reduction of the  reading experience?</p>
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		<title>If you want to continue reading, scroll down</title>
		<link>http://bookleteer.com/blog/2010/07/if-you-want-to-continue-reading-scroll-down/</link>
		<comments>http://bookleteer.com/blog/2010/07/if-you-want-to-continue-reading-scroll-down/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 08:01:18 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[bookleteering]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1404</guid>
		<description><![CDATA[I&#8217;m not sure if Choose Your Own Adventure books count as shared making or shared reading (or both?) but I would certainly claim it as an augmented reading experience. The Choose Your Own Adventure series of children&#8217;s books was published by Bantam books between 1979 and 1998, however, the format was used for several other [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not sure if Choose Your Own Adventure books count as shared making or shared reading (or both?) but I would certainly claim it as an augmented reading experience. The Choose Your Own Adventure series of children&#8217;s books was published by Bantam books between 1979 and 1998, however, the format was used for several other series of books including Fighting Fantasy (which was the Choose Your Own Adventure books of choice for my brother and I when we were kids).</p>
<p><a rel="attachment wp-att-1431" href="http://bookleteer.com/blog/2010/07/if-you-want-to-continue-reading-scroll-down/cyoa01-2/"><img class="alignnone size-medium wp-image-1431" title="cyoa01" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/cyoa011-186x300.jpg" alt="" width="186" height="300" /></a> <a rel="attachment wp-att-1432" href="http://bookleteer.com/blog/2010/07/if-you-want-to-continue-reading-scroll-down/cyoa02/"><img class="alignnone size-medium wp-image-1432" title="cyoa02" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/cyoa02-182x300.jpg" alt="" width="182" height="300" /></a><br />
<em>Genuine Choose Your Own Adventure book covers from a fabulous collection at <a href="http://superduper.shapesofsweetness.com/2009/03/11/103-choose-adventure-book-covers/" target="_blank">superduper.shapesofsweetness.com</a></em></p>
<p>In case you&#8217;ve never come across them, the premise is that you &#8211; the reader &#8211; take the role of protagonist in the books and at the end of each short section of narrative you are presented with a number of options representing your next actions. For example, in The Cave of Time, the first choice you are required to make is:</p>
<p>If you decide to start back home, turn to page 4.<br />
If you decide to wait, turn to page 5.</p>
<p>Turning to the page for your chosen option the narrative continues, eventually leading to one of multiple different endings. Like I said, my brother and I read these a lot as kids and while the narratives tend to be quite similar and the range of options can be frustrating (&#8220;But why can&#8217;t I throw my frying pan at the King of the Ants?!&#8221;) they were also truly engaging as we tried to figure out the potential consequences of our actions.</p>
<p><a rel="attachment wp-att-1438" href="http://bookleteer.com/blog/2010/07/if-you-want-to-continue-reading-scroll-down/cyoa03-2/"><img class="alignnone size-medium wp-image-1438" title="cyoa03" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/cyoa031-182x300.jpg" alt="" width="182" height="300" /></a> <a rel="attachment wp-att-1439" href="http://bookleteer.com/blog/2010/07/if-you-want-to-continue-reading-scroll-down/cyoa04/"><img class="alignnone size-medium wp-image-1439" title="cyoa04" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/cyoa04-180x300.jpg" alt="" width="180" height="300" /></a><br />
<em>More from <a href="http://superduper.shapesofsweetness.com/2009/03/11/103-choose-adventure-book-covers/" target="_blank">superduper.shapesofsweetness.com</a></em></p>
<p>Of course, the branching structure and constrained options translate easily into computer programs and computer games might be seen as the multimedia, all-bells-and-whistles version of Choose Your Own Adventure. In my current reflection on the nature of books though I begin to wonder if the format of these books creates a different experience for maker/readers? For my brother and I these books were very definitely a collaborative experience &#8211; just as computer games can be &#8211; but they are also slower paced and with the opportunity to take a sneaky look ahead and see what happens if you choose a particular path. While I wouldn&#8217;t say that Choose Your Own Adventure books are more engaging than computer games (we gave them up around the time we got our first computer..) I think they might offer a unique type of reading &#8211; constructive, collaborative and accountable.</p>
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		<title>James Bridle: Bookcubes and bookleteer API</title>
		<link>http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/</link>
		<comments>http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 08:02:16 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[examples]]></category>
		<category><![CDATA[inspiration]]></category>
		<category><![CDATA[making]]></category>
		<category><![CDATA[API]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[bookleteer]]></category>
		<category><![CDATA[cube]]></category>
		<category><![CDATA[electronic]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1408</guid>
		<description><![CDATA[A set of Bookcubes generated using the bookleteer API James Bridle of booktwo.org was one of the participants at the Pitch Up and Publish: Augmented Reading a couple of weeks ago, and he talked a little about the idea of books as symbols and the related BookCube project he&#8217;d done using the bookleteer API. Here, [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1464" href="http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/bookcube2/"><img class="alignnone size-medium wp-image-1464" title="bookcube2" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/bookcube2-300x225.jpg" alt="" width="300" height="225" /></a><br />
<em>A set of Bookcubes generated using the bookleteer API</em></p>
<p>James Bridle of <a href="http://booktwo.org/" target="_blank">booktwo.org</a> was one of the participants at the <a href="http://bookleteer.com/blog/2010/07/report-back-on-pup-10-augmented-reading/" target="_blank">Pitch Up and Publish: Augmented Reading</a><a></a> a couple of weeks ago, and he talked a little about the idea of books as symbols and the related BookCube project he&#8217;d done using the bookleteer API.</p>
<p>Here, I&#8217;ll just give a summary of the project. James has written <a href="http://booktwo.org/notebook/bookcubes/" target="_blank">a post on booktwo.org</a> describing the project which I really recommend you to read because it&#8217;s seriously interesting and covers more topics than I describe here&#8230;</p>
<p><a rel="attachment wp-att-1461" href="http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/booktimeline/"><img class="alignnone size-medium wp-image-1461" title="booktimeline" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/booktimeline-300x184.jpg" alt="" width="300" height="184" /></a></p>
<p>James started with the idea that the lifespan of a book looks something like the drawing in the image above. There is a short period of the book-as-object acting as it&#8217;s own advertisement, then a period of time where you are reading the book and taking in the content, then during the final, and longest, amount of time the book-as-object acts as a souvenir of the reading period.</p>
<p><a rel="attachment wp-att-1465" href="http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/bkkeepr-2/"><img class="alignnone size-thumbnail wp-image-1465" title="bkkeepr" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/bkkeepr1-150x150.jpg" alt="" width="150" height="150" /></a><a rel="attachment wp-att-1466" href="http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/bkkeepr2/"><img class="alignnone size-thumbnail wp-image-1466" title="bkkeepr2" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/bkkeepr2-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p>James has already begun to address the idea of digital souvenirs for eBooks with his <a href="http://bkkeepr.com/" target="_blank">bkkeepr</a> project and with the bookleteer API he extended this to create automatically generated Bookcubes. These cubes display the information collected by bkkeepr and includes an image of the book cover. Over time James imagines the Bookcubes to build up on your shelf as a visible and tangible souvenir of your eBook reading. For bookleteer, this is an interesting tangent &#8211; instead of being an object to read it becomes an object that marks the fact that reading has taken place &#8211; and the content becomes separated from the form.</p>
<p><a rel="attachment wp-att-1463" href="http://bookleteer.com/blog/2010/07/james-bridle-bookcubes-and-bookleteer-api/bookcube/"><img class="alignnone size-medium wp-image-1463" title="bookcube" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/bookcube-300x225.jpg" alt="" width="300" height="225" /></a></p>
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		<title>Storybird &#8211; collaborative storytelling</title>
		<link>http://bookleteer.com/blog/2010/07/storybird-collaborative-storytelling/</link>
		<comments>http://bookleteer.com/blog/2010/07/storybird-collaborative-storytelling/#comments</comments>
		<pubDate>Thu, 22 Jul 2010 08:05:45 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[online]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1368</guid>
		<description><![CDATA[Storybird is a website where you can create your own online illustrated storybook. Aimed at children from 3 &#8211; 13 books can be created collaboratively and they positively encourage families, friends and school classes to work together. The artwork for your stories is provided by illustators and visual artists who are able to upload their [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1370" href="http://bookleteer.com/blog/2010/07/storybird-collaborative-storytelling/storybird1/"><img class="alignnone size-full wp-image-1370" title="storybird1" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/storybird1.jpeg" alt="" width="282" height="175" /></a></p>
<p><a href="http://storybird.com/" target="_blank">Storybird</a> is a website where you can create your own online illustrated storybook. Aimed at children from 3 &#8211; 13 books can be created collaboratively and they positively encourage families, friends and school classes to work together. The artwork for your stories is provided by illustators and visual artists who are able to upload their drawings to the site. Making a Storybird is free though they plan to charge for their printing service when it starts later this year. You can browse by artwork or themes as inspiration to start your book and I have to say I like the look of the site and the illustrations very much.</p>
<p><a rel="attachment wp-att-1389" href="http://bookleteer.com/blog/2010/07/storybird-collaborative-storytelling/storybird2-2/"><img class="alignnone size-full wp-image-1389" title="storybird2" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/storybird21.jpeg" alt="" width="282" height="175" /></a></p>
<p>When collaborating on a Storybird each person can jump in and make changes any time they like, however, they have also put together a more formal collaboration process based on turn-taking. One person starts the Storybird and when they want to pass over to their friend they let Storybird know and an email will be sent to their friend telling them it is now their turn. Storybirds can be kept private or published to the <a href="http://storybird.com/books/" target="_blank">library</a> when complete so that other people can share it too.</p>
<p><a rel="attachment wp-att-1379" href="http://bookleteer.com/blog/2010/07/storybird-collaborative-storytelling/storybird3/"><img class="alignnone size-full wp-image-1379" title="storybird3" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/storybird3.jpeg" alt="" width="282" height="175" /></a></p>
<p>As I said, I love the look of the site and the illustrations they currently have in the library. It seems it would be difficult not to create a visually beautiful book from these pictures &#8211; and I imagine you can upload your own artwork if you want to illustrate your own stories. Storybird suggests that contributing artwork to Storybird has <a href="http://blog.storybird.com/2009/05/the-artistic-and-commercial-opportunities-of-storybird/" target="_blank">several benefits for artists</a> including making money from your work. However, I&#8217;m unclear how this happens when making a Storybird is free&#8230; (If you find out please do let me know!)</p>
<p><a rel="attachment wp-att-1380" href="http://bookleteer.com/blog/2010/07/storybird-collaborative-storytelling/storybird4/"><img class="alignnone size-full wp-image-1380" title="storybird4" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/storybird4.jpeg" alt="" width="282" height="175" /></a></p>
<p>How does this relate to bookleteer eBooks? I think it&#8217;s interesting that the Storybird exists only as an electronic online storybook (at least for the moment) and I don&#8217;t find that this detracts from the reading experience &#8211; though perhaps I&#8217;d feel differently about this if I was reading with a child, or group of children. On the other hand I can also imagine that if I was a child and had created my own Storybird that I would love to see it printed out as a proper little book that I could take home and show my family and friends. I wonder what it is about tangible, hold-able items that makes them feel so personal and intimate compared to things on a screen?</p>
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		<title>Battle of the Reading Formats</title>
		<link>http://bookleteer.com/blog/2010/07/battle-of-the-reading-formats/</link>
		<comments>http://bookleteer.com/blog/2010/07/battle-of-the-reading-formats/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 08:07:06 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[electronic]]></category>
		<category><![CDATA[evaluation]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1239</guid>
		<description><![CDATA[An iPad disguised to fit in on a book shelf. * See the bottom of this post for more. Fitting in very nicely with our discussions on Augmented Reading, Jakob Nielsen, the legend of usability studies, has conducted a test on the relative reading experience of reading a short story (Ernest Hemingway, in case you&#8217;re [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1245" href="http://bookleteer.com/blog/2010/07/battle-of-the-reading-formats/bookipad/"><img class="alignnone size-large wp-image-1245" title="bookipad" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/bookipad-500x256.jpg" alt="" width="500" height="256" /></a><br />
<em>An iPad disguised to fit in on a book shelf. * See the bottom of this post for more.</em></p>
<p>Fitting in very nicely with our discussions on Augmented Reading, Jakob Nielsen, the legend of usability studies, has conducted <a href="http://www.useit.com/alertbox/ipad-kindle-reading.html" target="_new">a test on the relative reading experience</a> of reading a short story (Ernest Hemingway, in case you&#8217;re interested) on the iPad, Kindle eReader, PC and printed book.</p>
<p>Twenty-four participants read the story in each of the different formats. On average the story took 17 minutes 20 seconds to read however both the Kindle and the iPad came in slower than the printed book by 10.7% and 6.2% respectively.</p>
<p>In terms of user satisfaction, readers were asked to score each of the formats on a scale of 1-7 with 7 being the highest score. The iPad, the Kindle and the printed book all recorded similar scores (5.8, 5.7 and 5.6 respectively) all of which were significantly higher than the score for the PC at 3.6.</p>
<p>In their comments participants said they found the printed book more relaxing than any of the eReaders and that the PC reminded them of work. I guess Carlton hadn&#8217;t seen this study when they launched their <a href="http://bookleteer.com/blog/2010/07/carlton-say-books-come-alive/" target="_blank">AR books for children</a> &#8211; to be experienced on a PC.</p>
<p>However, it&#8217;s also good news for eReaders and suggests that they no longer offer a worse reading experience than printed books and that in the end your choice of reading format might come down to personal preference as in the case of music listening where, despite the ease of CDs and MP3s, some people still prefer to listen to music on vinyl.  This is another conversation I had at <a href="http://bookleteer.com/blog/2010/07/report-back-on-pup-10-augmented-reading/" target="_blank">PU&amp;P: Augmented Reading</a> where I was discussing the topic of choice and formats with the guys from <a href="http://getmorelocal.co.uk/" target="_blank">getmorelocal.co.uk</a> in the context of trying to reach people who might not be inclined to go online to look for information. Indeed, this was one of the motivations behind the tangible format of bookleteer eBooks.</p>
<p>Read more about the study on <a href="http://www.useit.com/alertbox/ipad-kindle-reading.html" target="_blank">Jakob Nielsen&#8217;s Alertbox</a>. Found via the <a href="http://www.guardian.co.uk/books/2010/jul/08/print-ipad-kindle-books" target="new">Guardian</a>.</p>
<p><a rel="attachment wp-att-1247" href="http://bookleteer.com/blog/2010/07/battle-of-the-reading-formats/ipadbook3/"> <img class="alignnone size-thumbnail wp-image-1247" title="ipadbook3" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/ipadbook3-150x150.jpg" alt="" width="150" height="150" /></a><a rel="attachment wp-att-1248" href="http://bookleteer.com/blog/2010/07/battle-of-the-reading-formats/ipadbook2-2/"> <img class="alignnone size-thumbnail wp-image-1248" title="ipadbook2" src="http://bookleteer.com/blog/wp-content/uploads/2010/07/ipadbook21-150x150.jpg" alt="" width="150" height="150" /> </a></p>
<p><em>* The Book for iPad by <a href="http://longlivebooks.com/bookforipadmacbo.html" target="_new">Longlivebooks</a> via <a href="http://design-fetish.blogspot.com/2010/03/book-for-ipad.html" target="_new">Design-Fetish</a> and seen on a bookshelf at the top of this post</em></p>
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		<title>Carlton say Books Come Alive</title>
		<link>http://bookleteer.com/blog/2010/07/carlton-say-books-come-alive/</link>
		<comments>http://bookleteer.com/blog/2010/07/carlton-say-books-come-alive/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 08:04:35 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[electronic]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=1218</guid>
		<description><![CDATA[New Scientist reports that UK publisher Carlton have launched two titles in their Augmented Reality series. The books &#8211; Fairyland Magic and Dinosaurs Alive &#8211; include a CD with software to install on your PC. Once this is done you point your webcam at the pages of the book and the webcam image of the [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="461" height="277" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/oRVQ9aJE_z8&amp;hl=en_US&amp;fs=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="461" height="277" src="http://www.youtube.com/v/oRVQ9aJE_z8&amp;hl=en_US&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://www.newscientist.com/article/dn19091-innovation-smarter-books-aim-to-win-back-the-kids.html" target="_blank">New Scientist</a> reports that UK publisher Carlton have launched two titles in their Augmented Reality series. The books &#8211; <em>Fairyland Magic</em> and <em>Dinosaurs Alive</em> &#8211; include a CD with software to install on your PC. Once this is done you point your webcam at the pages of the book and the webcam image of the book displayed on your computer monitor is augmented with hand-drawn, moving fairies or dinosaurs. The New Scientist article does a great job of describing the perceived  need for books to embrace technologies and the potential complications  resulting from this. You can also watch Carlton&#8217;s video promoting <em>Fairyland Magic</em> on <a href="http://www.youtube.com/watch?v=UtUBhYmDzgg" target="_blank">YouTube</a>.</p>
<p>I find the books interesting in the context of a discussion we had at the Pitch Up &amp; Publish Augmented Reading last week when David suggested that interactive digital content of this kind (we weren&#8217;t talking about the Carlton books at the time) diminishes the experience of reading rather than augmenting it. David&#8217;s argument was that adding screen-based computation to a book imposes rules and restricts interaction in a way that a paper-and-ink book doesn&#8217;t.</p>
<p>Books Come Alive seem a good illustration of this argument as the book has to be in proximity of the computer screen and webcam in order to create the digital images. This sets up what seems to me to be a quite unnatural reading position as the priority becomes orienting the page to the webcam. Instead of reading being an intimate experience between one person and a book this opens it up to a wider audience for whoever happens to be in sight of the computer monitor. I wonder what the effects &#8211; good or bad &#8211; will be of this?</p>
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		<title>HITLabNZ: Magic Book</title>
		<link>http://bookleteer.com/blog/2010/06/hitlabnz-magic-book/</link>
		<comments>http://bookleteer.com/blog/2010/06/hitlabnz-magic-book/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 08:03:30 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=890</guid>
		<description><![CDATA[Writing about Rita King&#8217;s Second Life and augmented reality Story Cubes reminded me of the Magic Book project I came across a while ago. Developed by researchers at the HITLabNZ and led by Mark Billinghurst, Magic Book enables readers to augment their reading experience with 3-D images. Viewing the pages of the Magic Book through [...]]]></description>
			<content:encoded><![CDATA[<p>Writing about Rita King&#8217;s Second Life and augmented reality Story Cubes reminded me of the <a href="http://www.hitlabnz.org/wiki/MagicBook" target="_blank"><em>Magic Book</em></a> project I came across a while ago.</p>
<p><img class="alignnone" title="Magic Book" src="http://www.newhorizons.org/strategies/technology/sheltonmagicbook01.jpg" alt="" width="187" height="239" /> <img title="Magic Book by HITLabNZ" src="http://usernomics.com/images/magic-book.gif" alt="" width="180" height="135" /></p>
<p>Developed by researchers at the <a href="http://www.hitlabnz.org/wiki/Home" target="_blank">HITLabNZ</a> and led by Mark Billinghurst, <em>Magic Book</em> enables readers to augment their reading experience with 3-D images. Viewing the pages of the Magic Book through a handheld display reveals digital content superimposed over the physical pages. Viewers can choose to fly into the digitally augmented scene and experience it as an immersive virtual environment. There is a great video of it in action on <a href="http://www.youtube.com/user/hitlabnz#p/c/DECC73FA8967EEF0/0/DfzTFPsq224" target="_blank">YouTube here..</a></p>
<p><img class="alignnone" title="Magic Book at ACMI" src="http://i.ytimg.com/vi/DfzTFPsq224/0.jpg" alt="" width="480" height="360" /><br />
<em>From the YouTube video of Magic Book produced for the Australian Center for the Moving Image</em></p>
<p>One aspect I especially like is that the reading can be collaborative. Viewers each have their own device for seeing the digital content and if they are looking at the same page of the book they will each see the same image but adjusted so that it is viewed from the particular angle at which the viewer is held to the page. In addition, when one reader zooms into the immersive virtual experience the other readers see them as a computer-generated figure in the scene.</p>
<p>During the time the Magic Book project ran (2002 &#8211; 2008) the potential of augmented reality was transformed by increasingly powerful mobile phones equipped with cameras, sensors such as accelerometers and compasses, and wifi that are able to act as handheld displays for augmented content. Given this, I wonder if augmented reality could be a way for eBooks and Story Cubes to share time-based and digital content &#8211; videos, 3-D graphics, audio files and so on &#8211; as well as text and images? How great would it be to receive an eBook via email describing your friends recent trip to Peru (or your grandchild&#8217;s performance in the school play) and when you print out and make up the eBook as well as reading the text and looking at photos, you can use your phone to view a 3-D model of an ancient site, watch a video of a performance or hear the musicians. What would this add to the experience of reading?</p>
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		<title>Rita J. King: StoryCubes in a Virtual World</title>
		<link>http://bookleteer.com/blog/2010/06/rita-j-king-storycubes-in-a-virtual-world/</link>
		<comments>http://bookleteer.com/blog/2010/06/rita-j-king-storycubes-in-a-virtual-world/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 08:03:58 +0000</pubDate>
		<dc:creator>karenmartin</dc:creator>
				<category><![CDATA[inspiration]]></category>
		<category><![CDATA[augmented]]></category>
		<category><![CDATA[StoryCubes]]></category>
		<category><![CDATA[virtual]]></category>

		<guid isPermaLink="false">http://bookleteer.com/blog/?p=884</guid>
		<description><![CDATA[Story Cubes in Second Life As I explore Story Cubes I thought I would investigate how artists have used these objects in more successful ways than  my fabulously unsuccessful pinhole camera experiments. ﻿Rita J. King of Dancing Ink Productions was commissioned by Giles to contribute to Transformations on diffusion.org.uk. Transformations asks writers, artists, performers, thinkers [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Rita King Imagination Age" src="http://diffusion.org.uk/wp-content/uploads/2010/03/RitaKing_ImaginationAge_still.jpg" alt="" width="671" height="474" /><br />
<em>Story Cubes in Second Life</em></p>
<p>As I explore Story Cubes I thought I would investigate how artists have used these objects in more successful ways than  <a href="http://bookleteer.com/blog/2010/06/storycube-cameras/" target="_blank">my fabulously unsuccessful pinhole camera experiments</a>.</p>
<p>﻿Rita J. King of <a href="http://dancinginkproductions.com/" target="_blank">Dancing Ink Productions</a> was commissioned by Giles to contribute to Transformations on <a href="http://diffusion.org.uk/" target="_blank">diffusion.org.uk</a>. Transformations asks writers, artists,  performers, thinkers and makers to respond to two questions from  different perspectives, <em>why are we who we are?</em> and, <em>what do  we want to become?</em> In response to these questions Rita created 27 Story Cubes exploring aspects of how we construct our identity in a technological world and the role of imagination in this. The Story Cubes were only one aspect of the work which went by the title <em>The Imagination Age</em>. As Rita describes it <em>&#8220;<strong>The Imagination Age</strong> is a broad approach to rethinking systems  through a prism of technology, held up to amplify the bright beam of the  imagination.&#8221;</em></p>
<p>In the first instance, 27 Story Cubes were designed on paper. These are meant to act as a catalyst in the physical world  for people to build stories in the way children build castles out of  blocks. You can <a href="http://diffusion.org.uk/?p=1830" target="_blank">download these Story Cubes here..</a></p>
<p>Rita then recreated these physical cubes as virtual cubes within Second Life. The cubes could now transcend physical constraints of scale, gravity and fixed-ness and they explore the potential of the virtual world to stimulate and inspire creativity as it becomes possible to construct ideas which previously could only exist in imagination. There is a video   showing the Second Life StoryCubes on <a href="http://www.youtube.com/dancinginktv#p/u/2/Y4KwvsTEHKY" target="_blank">YouTube</a>.</p>
<p>Finally, Rita blended the two virtual and physical worlds to create a hybrid digital/physical space. The 27th cube has an Augmented Reality marker which can be activated at <a href="http://www.1000inchesinloveland.com/" target="_blank">www.1000inchesinloveland.com</a> using a webcam. This allows you to see the alternative reality of the 27th cube created by Rita.</p>
<p>In my opinion <em>The Imagination Age</em> takes the bookleteer concept of using digital networks to enable the sharing of handmade physical objects and extends and transforms it. As a result of Rita&#8217;s personal interests and skills the project opens up the question of what is handmade? The Second Life <em>Imagination Age</em> Story Cubes were crafted by Rita using digital processes, are these cubes any less handmade than the paper ones because of this? Another question concerns the different kinds of communication and social networks that let us share bookleteer objects; there are increasing numbers of these networks and how do we find out which type of sharing is most appropriate for our needs? For me, Rita has started a new way of thinking that goes beyond the content of the eBooks or Story Cubes to consider processes of production, consumption and dissemination. Thanks Rita!</p>
<p>Read more about the project at <a href="http://diffusion.org.uk/?cat=9" target="_blank">diffusion.org.uk</a></p>
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